Privacy Policy — Word Cross

Last updated: October 2026

1. Overview

Word Cross ("we", "our", or "the app") is a word-puzzle game. Gameplay itself works fully offline on your device; only ad requests, the app-update check, and a one-time first-launch language lookup use the network, as described in sections 5–7 below. This privacy policy explains what data is (and is not) collected when you use the Word Cross mobile application, and how that data is handled.

2. Data Stored on Your Device Only (Local Storage)

Your game progress and preferences are stored locally on your device only. We do not sync, upload, or share this data with any server. Data is persisted using the device's native storage (Capacitor Preferences, with a local-storage fallback) and remains entirely under your control:

3. Data We Do NOT Collect

We do not collect, store, or process any of the following:

4. Permissions

The app requests only the INTERNET permission, which is used exclusively for the ad requests and version check described below. Word Cross does not request notification, location, camera, microphone, contacts, or storage permissions.

5. Advertising (Google AdMob)

The app uses Google AdMob to display a banner, and interstitial and rewarded video ads (the rewarded ads grant optional in-game hint points or energy). AdMob may collect anonymous information about your device and ad interactions in accordance with Google's privacy policy, including:

On first launch, Google's User Messaging Platform may present a consent form (EEA, UK and other regions where required). If you decline personalized ads, ad requests are made in non-personalized mode. You can also opt out of personalized advertising in your device settings. See Google's privacy policy: policies.google.com/privacy.

6. Version Check

When the app starts, it fetches a small version.json file from GitHub Pages (version.json) to determine whether a newer app version is available. This request carries no personal data — it only reads the published version numbers and compares them with the version string reported by the operating system. If a newer version exists, the app may show an optional update prompt, or (for unsupported versions) require an update and offer to open the app's Google Play listing. If the request fails (offline, timeout), the app simply continues and you can play normally.

7. First-Launch Language Detection

On the very first launch, and only when no language has been chosen yet, the app may call ipwho.is (with a 5-second timeout) to read the two-letter country code associated with your connection. It is used for one purpose only: to preselect the interface language (Arabic for Arabic-speaking countries; otherwise your device language is used). Nothing is stored on our servers, and the request is skipped entirely on later launches once a language is stored. You can change the language at any time inside the app.

8. Third-Party Services

The app relies on the following third-party libraries and platforms:

9. Data Sharing and Sale

We do not sell, trade, or otherwise transfer any personal information to third parties. AdMob data is processed under Google's own privacy terms.

10. Children's Privacy

Word Cross may be used by players of all ages, including children. The app is designed to be safe for general audiences: it has no sign-up or login, no chat or user-generated content, no in-app purchases, and no gameplay analytics. Rewarded ads are always optional and are never required to progress.

Advertising shown to children is handled under Google's Families and child-directed policies: ad requests use Google's User Messaging Platform consent flow, and non-personalized ads mode is used wherever personalized advertising is not permitted. Parents can further limit ad personalization in the device settings (Google Settings → Ads → Opt out of Ads Personalization, or reset the Advertising ID).

The one-time language lookup (section 7) transmits only what is technically necessary to route the request (the connection IP) to infer a country code, stores nothing, and is skipped after a language is saved. If you believe a child has provided personal information through the app, contact us at the address in section 14 and we will take appropriate action.

11. Your Rights and Data Deletion

Since all data is stored locally, you have full control:

12. Security

Your game progress never leaves your device. The app has no backend database. The only external communications are: (a) AdMob ad requests, (b) the version-check JSON fetch from GitHub Pages, and (c) the one-time first-launch language lookup described in section 7. These network requests necessarily transmit technically-required data (e.g. the Advertising ID and IP address for ads, the connection IP for the country lookup) as detailed in sections 5 and 7; game progress itself never leaves your device.

13. Changes to This Policy

We may update this privacy policy from time to time. Any changes will be posted on this page with an updated "Last updated" date. Continued use of the app after changes constitutes acceptance of the revised policy.

14. Contact Us

If you have questions, concerns, or requests regarding this privacy policy or your data, please contact:
Email: oussema.trichi.96@gmail.com